Invoker

Invoker

Statistics

STR19 +1.7 Damage13–19
AGI20 +1.9 Armor-1
INT22 +2.5 Move speed280
Attack range600 Attack time1.7
Vision1800 / 800 Hero ID74

Abilities

QuasNo Target
Allows manipulation of ice elements and grants a permanent strength bonus. Each <font color='#7998b5'>Quas</font> instance provides increased health regeneration.
Cooldown 0Mana 0
HEALTH REGEN PER INSTANCE 1/2/3/4/5/6/7 BONUS STRENGTH 2/4/6/8/10/12/14
  • Invoker can only have 3 of any instance.
WexNo Target
Allows manipulation of storm elements and grants a permanent agility bonus. Each <font color='#d671a9'>Wex</font> instance provides increased attack speed and movement speed.
Cooldown 0Mana 0
ATTACK SPEED PER INSTANCE 2/4/6/8/10/12/14 MOVE SPEED PER INSTANCE 1/2/3/4/5/6/7 BONUS AGILITY 2/4/6/8/10/12/14
  • Invoker can only have 3 of any instance.
ExortNo Target
Allows manipulation of fire elements and grants a permanent intelligence bonus. Each <font color='#cabe68'>Exort</font> instance provides increased attack damage.
Cooldown 0Mana 0
BONUS DAMAGE PER INSTANCE 3/6/9/12/15/18/21 BONUS INTELLIGENCE 2/4/6/8/10/12/14
  • Invoker can only have 3 of any instance.
EmptyPassive
EmptyPassive
InvokeNo Target
Combines the properties of the elements currently being manipulated, creating a new spell at the Invoker's disposal. Click the help button to see the list of possible spells.

Upgradable by Aghanim's Scepter.
Cooldown 22/17/12/5Mana 20/40/60/80
MAX INVOKED SPELLS 2 COOLDOWN SCEPTER 16/8/4/2 MANA COST SCEPTER 0
  • The arrangement of instances does not matter.
So begins a new age of knowledge.

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