Statistics
| STR | 19 +1.85 | Damage | 20–35 |
|---|---|---|---|
| AGI | 24 +2 | Armor | +2 |
| INT | 26 +3.3 | Move speed | 315 |
| Attack range | 450 | Attack time | 1.7 |
| Vision | 1800 / 800 | Hero ID | 76 |
Abilities
Arcane OrbUnit Target
Adds extra pure damage to Outworld Devourer's attacks, based on his remaining mana pool. Arcane Orb also does bonus damage to summoned units and illusions.
Arcane Orb is a Unique Attack Modifier, and does not stack with other Unique Attack Modifiers.
Arcane Orb is a Unique Attack Modifier, and does not stack with other Unique Attack Modifiers.
Mana 100Cast range 450Damage type PureEnemy units
MANA POOL DAMAGE PCT 6/7/8/9
ILLUSION DAMAGE 100/200/300/400
- The damage is calculated after the mana cost is spent.
Harbinger's outworldly knowledge allows it to tap into the ebb and flow of all spiritual energy, infusing it into his being.
Astral ImprisonmentUnit Target
Places a target allied or enemy hero into an astral prison. The hidden hero is invulnerable and disabled. When cast on an enemy Hero, Harbinger temporarily steals intelligence from that hero.
Cooldown 18/16/14/12Mana 120/140/160/180Cast range 500Enemy heroes
INT STEAL 4/6/8/10
STEAL DURATION 60
PRISON DURATION 1/2/3/4
- If used on an ally, no intelligence is stolen.
- Imprisoned units are hidden and invulnerable.
- Imprisoned units can still be hit by Sanity's Eclipse.
Locked away in the pocket between this world and the Outworld, victims realize their infantile knowledge and mortality.
Essence AuraPassive
Whenever nearby allied Heroes or Outworld Devourer itself casts a spell, it gains a chance to restore 25% of its mana pool. Outworld Devourer also passively gains a bonus to its base mana pool. Several skills with no cooldown and toggled spells cannot trigger Essence Aura.
Allied heroes
RADIUS 1000
BONUS MANA 75/150/225/300
RESTORE CHANCE 10/20/30/40
- Other than Arcane Orb, most skills without cooldowns cannot trigger Essence Aura.
The crystals of the Outworld produce arcane power, and the Harbinger channels it into the world of mortals.
Sanity's EclipsePoint Target
Deals damage to enemy Heroes in an area of effect based on the difference between Harbinger and the affected Hero's intelligence. If the Hero takes less than the damage threshold, that Hero loses 75% of its current mana. Sanity's Eclipse can hit units trapped in Astral Imprisonment. If an enemy hero has the same or higher Intelligence than Outworld Devourer, Sanity's Eclipse has no effect.
Upgradable by Aghanim's Scepter.
Upgradable by Aghanim's Scepter.
Cooldown 160Mana 175/250/325Cast range 600/650/700Damage type Magical
RADIUS 375/475/575
CAST RANGE 600/650/700
DAMAGE MULTIPLIER 8/9/10
INT THRESHOLD 10/30/50
CAST RANGE SCEPTER 700/750/800
DAMAGE MULTIPLIER SCEPTER 9/10/11
When an Outworld crystal ruptures, cataclysmic energies are released, and the reverberations of this power are felt interdimensionally.
Attribute BonusPassive
Improves all attributes per point spent
ATTRIBUTE BONUS PER LEVEL 2
