Statistics
| STR | 17 +2 | Damage | 7–9 |
|---|---|---|---|
| AGI | 14 +1.3 | Armor | +5 |
| INT | 22 +2.9 | Move speed | 270 |
| Attack range | 700 | Attack time | 1.7 |
| Vision | 1800 / 800 | Hero ID | 105 |
Abilities
Land MinesPoint Target
Plants an invisible mine that explodes when an enemy nears. The explosion deals less damage if the target is farther away. When a new mine planted exceeds the mine limit, the oldest mine will explode.
Cooldown 25/20/15/10Mana 125/150/175/205Cast range 100Damage type Composite
MAX MINES 20
SMALL RADIUS 200
BIG RADIUS 500
DAMAGE 300/400/500/600
ACTIVATION TIME 1.75
EXPLODE DELAY 0.3
FADE TIME 2
- If destroyed by attacks the mines will still explode.
- Mines last until they explode.
Stasis TrapPoint Target
Plants an invisible trap that stuns nearby enemy units when detonated.
Cooldown 20/16/13/10Mana 80/110/140/160Cast range 150
ACTIVATION TIME 2
ACTIVATION DELAY 2
STUN DURATION 3/4/5/6
ACTIVATION RADIUS 200
STUN RADIUS 450
DURATION 270/300/330/360
- Stasis Traps destroy all other Stasis Traps in their area of effect when they detonate.
Suicide Squad, Attack!Unit Target
Sacrifice yourself for the greater good. Deals massive area of effect damage.
Cooldown 180/170/160/150Mana 100/125/150/175Cast range 100Damage type CompositeEnemy units
SMALL RADIUS 200
BIG RADIUS 500
DAMAGE 650/850/1150/1550
PARTIAL DAMAGE 350/400/450/500
RESPAWN TIME PERCENTAGE 0.5
Focused DetonatePoint Target
Detonates all remote mines in the target area.
Cooldown 1Cast range 0Damage type Magical
RADIUS 700
Remote MinesPoint Target
Plants an invisible mine that will only activate when triggered. Does not damage buildings.
Cooldown 10Mana 200/240/300Cast range 500Damage type Magical
MAX MINES 21
DAMAGE 300/450/600
RADIUS 400/410/425
ACTIVATION TIME 2
DURATION 480
CAST RANGE SCEPTER 700
RADIUS SCEPTER 410/425/425
DAMAGE SCEPTER 450/600/750
VISION RADIUS 500
VISION DURATION 3
Attribute BonusPassive
Improves all attributes per point spent
ATTRIBUTE BONUS PER LEVEL 2
