Statistics
| STR | 23 +2.3 | Damage | 27–31 |
|---|---|---|---|
| AGI | 23 +2.1 | Armor | 0 |
| INT | 18 +1.7 | Move speed | 305 |
| Attack range | 128 | Attack time | 1.7 |
| Vision | 1800 / 800 | Hero ID | 100 |
Abilities
Ice ShardsPoint Target
Tusk compresses shards of ice into a ball of frozen energy that damages all enemies it comes in contact with. If the ball comes in contact with an enemy hero or reaches its maximum range the shards are released, creating a barrier that lasts for 5 seconds.
Cooldown 18/16/14/12Mana 120Cast range 1500Damage type MagicalEnemy units
SHARD WIDTH 200
SHARD DAMAGE 70/140/210/280
SHARD COUNT 7
SHARD SPEED 900
SHARD DURATION 5
SHARD ANGLE STEP 40
SHARD DISTANCE 200
- The maximum distance is 1600.
- Creates an impassable barrier.
- The shards destroy trees when they are created.
In the frozen tundra near the Barrier, after the last sun of autumn has set, ice can form with alarming speed.
SnowballUnit Target
Tusk begins rolling into a snowball, automatically gathering allied Heroes within a 100 radius. Allies within a 400 radius can also be added to the snowball by right-clicking on them. Once launched, any enemies caught in the snowball's path will be stunned and take damage. Each allied Hero in the snowball will add to its speed and damage.
Cooldown 21/20/19/18Mana 75Cast range 1250Damage type MagicalEnemy units
SNOWBALL DAMAGE 80/120/160/200
SNOWBALL SPEED PCT 150
SNOWBALL DAMAGE BONUS 20/30/40/50
SNOWBALL SPEED BONUS 75
STUN DURATION 0.5/0.75/1/1.25
SNOWBALL WINDUP RADIUS 100
SNOWBALL DURATION 3
SNOWBALL RADIUS 200
SNOWBALL GROW RATE 40
SNOWBALL WINDUP 4
- The snowball destroys trees.
- The snowball travels at 150% of Tusk's movement speed.
- Doesn't carry illusions, but will carry Meepo clones and other units that Tusk controls.
- Each Meepo clone added to the snowball will add its own bonus damage and speed.
Tales are still told of the wild feat that ended the grand brawl at White Fields.
Frozen SigilNo Target
Tusk summons a Frozen Sigil by calling upon the deepest cold of winter. The Sigil creates a snowstorm which slows all enemy units within 600 range.
Cooldown 50Mana 75
SIGIL RADIUS 600
SIGIL DURATION 30
MOVE SLOW 10/15/20/25
ATTACK SLOW 30/40/50/60
- If no order is given, the Sigil will follow Tusk.
- The Sigil flies, has a 310 MS, 3/3/4/4 HP, 400/400 vision, and gives a 90/100/110/120 gold bounty.
- Works fully on magic immune units.
- Heroes deal 1 damage to the sigil, while non-hero units deal 0.25 damage.
The chill of home!
Walrus PUNCH!No Target
Tusk prepares his mighty Walrus Punch; his next attack will do a critical strike and launch the victim into the air. The victim will be slowed upon landing and take damage.
Cooldown 25/20/15Mana 50/75/100
WALRUS WINDOW 10
CRIT MULTIPLIER 350
THRESHOLD CRIT MULTIPLIER 400
HP THRESHOLD 50
AIR TIME 1
SLOW DURATION 2/3/4
MOVE SLOW 40
- Walrus Punch cannot miss.
- Works fully on magic immune units.
It never matters who throws the first punch, only who throws the last.
Attribute BonusPassive
Improves all attributes per point spent
ATTRIBUTE BONUS PER LEVEL 2
Launch SnowballNo Target
Launch the snowball toward the target.
- The snowball destroys trees.
- The snowball travels at 175% of Tusk's movement speed.
- Doesn't carry illusions, but will carry Meepo clones and other units that Tusk controls.
- Each Meepo clone added to the snowball will add its own bonus damage and speed.
Into the great wide white!
