
Burn through your enemies' mana!
Blink in and out of the fray!
Protect yourself with an anti-magic shield!
Blink in and out of the fray!
Protect yourself with an anti-magic shield!
Statistics
| STR | 20 +1.2 | Damage | 27–31 |
|---|---|---|---|
| AGI | 22 +2.8 | Armor | -1 |
| INT | 15 +1.8 | Move speed | 315 |
| Attack range | 128 | Attack time | 1.45 |
| Vision | 1800 / 800 | Hero ID | 1 |
Abilities
Mana BreakPassive
Burns an opponent's mana on each attack. Mana Break deals 60% of the mana burned as damage to the target.
Mana Break is a Unique Attack Modifier, and does not stack with other Unique Attack Modifiers.
Mana Break is a Unique Attack Modifier, and does not stack with other Unique Attack Modifiers.
Damage type Physical
DAMAGE PER BURN 0.6
MANA PER HIT 28/40/52/64
- Mana Burn is blocked by magic immunity.
- You can lifeleech the damage dealt by this skill with a Lifesteal aura.
A modified technique of the Turstarkuri monks' peaceful ways is to turn magical energies on their owner.
BlinkPoint Target
Short distance teleportation that allows Anti-Mage to move in and out of combat.
Cooldown 12/9/7/5Mana 60
BLINK RANGE 1000/1075/1150/1150
MIN BLINK RANGE 200
- If you used Blink to teleport to a distance over the maximum range, you'll be teleported 4/5 of the maximum range instead.
- You can use Blink to dodge incoming projectiles.
In his encounter with the Dead Gods, Anti-Mage learned the value of being elusive.
Spell ShieldPassive
Increases Anti-Mage's resistance to magic damage.
SPELL SHIELD RESISTANCE 26/34/42/50
- Stacks multiplicatively with other spell resistance sources.
Years of meditation and obsession with revenge have hardened Anti-Mage's skin against mystical opponents.
Mana VoidUnit Target
For each point of mana missing by the target unit, damage is dealt to it and surrounding enemies. The main target is also mini-stunned.
Cooldown 70Mana 125/200/275Cast range 600Damage type MagicalEnemy units
MANA VOID DAMAGE PER MANA 0.6/0.85/1.1
MANA VOID MINISTUN 0.1/0.2/0.3
MANA VOID AOE RADIUS 500
- The stun passes through magic immunity.
- Damage is calculated based on the primary target's mana, but applied to all enemies within the area of effect.
After bringing enemies to their knees, Anti-Mage punishes them for their use of the arcane arts.
Attribute BonusPassive
Improves all attributes per point spent
ATTRIBUTE BONUS PER LEVEL 2
