Ember Spirit

Ember Spirit

Statistics

STR19 +2 Damage30–34
AGI22 +1.8 Armor-2
INT20 +1.8 Move speed310
Attack range128 Attack time1.7
Vision1800 / 800 Hero ID106

Abilities

Searing ChainsNo Target
Ember Spirit unleashes fiery bolas that wrap around nearby enemies, anchoring them in place and dealing damage each second.
Cooldown 14/12/10/8Mana 110Cast range 400Damage type Magical
DURATION 1/2/2/3 RADIUS 400 CHAINS DAMAGE 80/60/120/100 TOTAL DAMAGE TOOLTIP 80/120/240/300 TICK INTERVAL 1 UNIT COUNT 2
  • Targets are chosen randomly around Xin.
  • Does not affect magic immune or invisible units.
  • Interrupts channeling spells.
Xin's harshest lessons often employed the use of red-hot chains.
Sleight of FistPoint Target
Ember Spirit dashes around with blazing speed, attacking all enemies in the targeted area of effect, then returning to his start location. Deals bonus damage to heroes, and less damage to creeps.
Cooldown 30/22/14/6Mana 50Cast range 700Damage type Physical
RADIUS 250/350/450/550 BONUS HERO DAMAGE 20/40/60/80 ATTACK INTERVAL 0.2 CREEP DAMAGE PENALTY -50
  • Targets are determined when the spell is cast.
  • A regular attack is done to each target every 0.2 seconds.
  • Any attack modifier that Xin has (such as Critical Strike, Bash, Cleave, or Orb effects) will be applied normally on these attacks.
The studied warrior must whip and weave through its enemies, burning each without pause.
Flame GuardNo Target
Ember Spirit surrounds himself with a ring of fire that consumes incoming magic damage, leaving him unharmed. Flame Guard deals damage per second in an area around Ember Spirit while Flame Guard is active. If the shield is broken, the damage is also lost.
Cooldown 35Mana 80/90/100/110Cast range 400Damage type Magical
DURATION 8/12/16/20 RADIUS 400 ABSORB AMOUNT 50/200/350/500 TICK INTERVAL 0.2 DAMAGE PER SECOND 30/40/50/60
  • Magic damage reduction is calculated before any reductions.
An enemy should never be allowed to approach without difficulty.
Activate Fire RemnantPoint Target
Select the Fire Remnant to arrive at.
Cooldown 0Mana 150Cast range 99999Damage type Magical
SPEED MULTIPLIER 250 MAX CHARGES 3 CHARGE RESTORE TIME 35 DAMAGE 100/150/200 RADIUS 450 SPEED 1300
With blazing speed does a spirit fly!
Fire RemnantPoint Target
Ember Spirit generates Fire Remnant charges every 35 seconds, with a max of 3 charges. Releasing a charge sends a Fire Remnant that runs to the target location at 2.5x Ember Spirit's speed. Using Activate Fire Remnant, Ember Spirit can dash out to his Remnants, exploding them for area of effect damage. The targeted Remnant will be arrived at last.
Cooldown 0Mana 0Cast range 1500Damage type Magical
SPEED MULTIPLIER 250 MAX CHARGES 3 CHARGE RESTORE TIME 35 DAMAGE 100/150/200 RADIUS 450 DURATION 45
  • Starts with 3 charges (maximum).
  • Fire Remnants move to where you targeted them at 2.5x your speed.
By the spirit's power are Xin's teachings spread anew.
Attribute BonusPassive
Improves all attributes per point spent
ATTRIBUTE BONUS PER LEVEL 2

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