
Unleash a whirling bladestorm that carves through foes and renders you immune to magic attack!
Protect your friends with a healing ward!
Spin and jump in a dance of death that slashes many enemies at once!
Protect your friends with a healing ward!
Spin and jump in a dance of death that slashes many enemies at once!
Statistics
| STR | 20 +1.9 | Damage | 24–28 |
|---|---|---|---|
| AGI | 20 +2.85 | Armor | +1 |
| INT | 14 +1.4 | Move speed | 305 |
| Attack range | 128 | Attack time | 1.4 |
| Vision | 1800 / 800 | Hero ID | 8 |
Abilities
Blade FuryNo Target
Causes a bladestorm of destructive force around Juggernaut, rendering him immune to magic and dealing damage to nearby enemy units. Lasts 5 seconds.
Cooldown 30/27/24/21Mana 110Cast range 0Damage type Magical
BLADE FURY DAMAGE TICK 0.2
BLADE FURY RADIUS 250
- This skill doesn't affect mechanical units.
- You can use items during Blade Fury.
- Juggernaut can still perform attacks while in Blade Fury. However, only units that are not affected by Blade Fury, such as wards or structures, will take damage from these attacks.
- Deals a total of 400/500/600/700 damage.
Yurnero's renowned katana techniques are feared by warriors and sorcerors alike.
Healing WardPoint Target
Summons a Healing Ward that heals all nearby allied units, based on their max hit points. The Healing Ward can move at 450 movement speed after being summoned. Lasts 25 seconds.
Cooldown 60Mana 80/100/120/140Cast range 350
HEALING WARD HEAL AMOUNT 2/3/4/5
HEALING WARD AURA RADIUS 500
- The healing ward can be controlled.
- Multiple healing wards don't stack.
Of the rituals learned at the Isle of Masks, tending wounds with a bit of voodoo magic has proven to be quite useful.
Blade DancePassive
Gives Juggernaut a chance to deal double damage on each attack.
BLADE DANCE CRIT MULT 200
BLADE DANCE CRIT CHANCE 15/20/25/35
The last remnant of his heritage's commitment to bladework, Yurnero ensures that the style is remembered.
OmnislashUnit Target
Juggernaut leaps towards the target enemy unit with a damaging attack, and then slashes other nearby enemy units, dealing between 200-225 damage per slash. Juggernaut is invulnerable for the duration.
Upgradable by Aghanim's Scepter.
Upgradable by Aghanim's Scepter.
Cooldown 130/120/110Mana 200/275/350Cast range 450Damage type PhysicalEnemy units
OMNI SLASH DAMAGE 200/225
OMNI SLASH JUMPS 3/6/9
OMNI SLASH RADIUS 425
OMNI SLASH BOUNCE TICK 0.4
OMNI SLASH COOLDOWN SCEPTER 70
OMNI SLASH JUMPS SCEPTER 6/9/12
- Interrupts channeling spells of the primary target.
- Can target magic immune units.
- Slashes happen on an interval of 0.4 seconds.
- Creeps are killed in one hit of omnislash.
- You can use items during Omnislash.
'The fruits of discipline; with practice comes strength.'
Attribute BonusPassive
Improves all attributes per point spent
ATTRIBUTE BONUS PER LEVEL 2
