
Summon the power of the sea itself!
Drown your enemies, and yank them back to a position of your choosing.
Call down a ghost ship upon the heads of opposing forces, driving them beneath its massive keel!
Drown your enemies, and yank them back to a position of your choosing.
Call down a ghost ship upon the heads of opposing forces, driving them beneath its massive keel!
Statistics
| STR | 24 +3 | Damage | 26–36 |
|---|---|---|---|
| AGI | 14 +1.3 | Armor | 0 |
| INT | 18 +1.5 | Move speed | 300 |
| Attack range | 128 | Attack time | 1.7 |
| Vision | 1800 / 800 | Hero ID | 23 |
Abilities
TorrentPoint Target
Summons a rising torrent that, after a short delay, hurls enemy units into the sky, stunning, dealing damage and slowing movement speed.
Cooldown 12Mana 120Cast range 1500Damage type Magical
RADIUS 225
MOVESPEED BONUS -35
SLOW DURATION 1/2/3/4
STUN DURATION 1.53
DELAY 1.6
- The initial bubble effect is only visible to allies.
- Units tossed in the air will be stunned and still able to be attacked.
An ancestral rush of water explodes from the center of the world, called upon by the Admiral.
TidebringerPassive
Kunkka's legendary sword grants increased damage and cleaves a large area of effect in front of him for a single strike.
Cooldown 13/10/7/4Damage type Physical
RADIUS 500/500/500/600
DAMAGE BONUS 15/30/45/60
- Cleave damage is reduced by armor type but not by armor value.
- Cleave damage goes through magic immunity.
- Cooldown isn't activated on denies, so the damage bonus is maintained.
A lost Claddish soul inhabits Kunkka's trusty Tidebringer, empowering it to destroy demons of the Cataract.
X Marks the SpotUnit Target
Targets a friendly or enemy Hero, marks their position with an X, and returns them to it after several seconds. Kunkka can trigger the return at any time during the duration. Lasts twice as long on allied heroes.
Cooldown 13Mana 80Cast range 500/650/800/950Any heroes
DURATION 1/2/3/4
ALLIED DURATION TOOLTIP 2/4/6/8
TOOLTIP RANGE 500/650/800/950
FOW RANGE 400
FOW DURATION 5.94
- If the target becomes magic immune after the cast, the target will not return to the X after the duration.
- Interrupts channeling spells.
The Admiral's set of arcane abilities includes some that can be used for battle as well as entertainment.
GhostshipPoint Target
Summons a ghostship to cut a swath through battle, causing damage and stunning enemy units as it crashes through. Allies touched by the ship are doused in Kunkka's Rum, receiving bonus movement speed and a delayed reaction to damage.
Cooldown 60/50/40Mana 150/200/250Cast range 1000Damage type Magical
TOOLTIP DELAY 3
GHOSTSHIP DISTANCE 1000
GHOSTSHIP WIDTH 425
MOVESPEED BONUS 10
BUFF DURATION 10
STUN DURATION 1.4
GHOSTSHIP SPEED 650
The final ship of the Claddish Navy is nothing but a phantom, but it is all too real to the enemies of the Admiral.
Attribute BonusPassive
Improves all attributes per point spent
ATTRIBUTE BONUS PER LEVEL 2
ReturnNo Target
Returns the marked hero to the X.
Cooldown 5Mana 50
