Phoenix

Phoenix

Statistics

STR17 +2.9 Damage26–36
AGI12 +1.3 Armor-2
INT18 +1.8 Move speed285
Attack range500 Attack time1.7
Vision1800 / 800 Hero ID110

Abilities

Icarus DivePoint Target
Phoenix dives forward in an arc with a fixed distance in the targeted direction, dealing damage over time and slowing the movement speed of any units he comes into contact with, and then orbiting back to his original position. If Phoenix casts Supernova, the dive ends.
Cooldown 36Mana 0Damage type Magical
HP COST PERC 15 DASH LENGTH 1400 DASH WIDTH 500 HIT RADIUS 200 BURN DURATION 4 DAMAGE PER SECOND 10/30/50/70 BURN TICK INTERVAL 1 SLOW MOVEMENT SPEED PCT -25
  • Icarus Dive has a 2 second travel duration, and can be cancelled by casting the ability again while in flight.
Though no stranger to travelling the cosmic void, soaring within an atmosphere offers unique pleasures.
Fire SpiritsNo Target
Summons 4 fire spirits that circle around you. Each spirit can be launched independently at a targeted area of effect. Affected enemy units take damage over time and have their attack speed greatly reduced.
Cooldown 45/40/35/30Mana 80/90/100/110Cast range 1400Damage type Magical
HP COST PERC 20 SPIRIT DURATION 16 SPIRIT SPEED 900 RADIUS 175 DURATION 4 ATTACKSPEED SLOW -80/-100/-120/-140 DPS 10/30/50/70 SPIRIT COUNT 4 TICK INTERVAL 1
The ever-collapsing core of Phoenix often emits short-lived bursts of conscious light.
Sun RayPoint Target
Drawing from its own inner fire, Phoenix expels a huge beam of light at the cost of its own life energy. The beam damages enemies for a percentage of their life and heals allies for half the amount. Damage scales up to twice the initial damage as the beam fires.
Cooldown 20Mana 100Cast range 1300Damage type Pure
HP COST PERC PER SECOND 6 BASE DMG 15/20/25/30 HP PERC DMG 1/2/3/4 ALLY HEAL 0.5 RADIUS 130 TICK INTERVAL 0.2 FORWARD MOVE SPEED 250 BEAM RANGE 1300 TURN RATE INITIAL 250 TURN RATE 20 TOOLTIP DURATION 6
The vent through which such stellar energy flows is mere atoms wide.
phoenix_sun_ray_toggle_move_emptyPassive
SupernovaNo Target
The Phoenix willingly ends its current life for the chance to be reborn. Transforms into a burning sun that scorches enemies in a huge area. The sun can be destroyed by attacks from enemy Heroes. After 6 seconds the sun explodes, stunning all nearby enemies while restoring Phoenix to full health and mana with refreshed abilities.
Cooldown 110Mana 200Damage type Magical
AURA RADIUS 1000 DAMAGE PER SEC 60/80/100 STUN DURATION 1.5/2/2.5 MAX HERO ATTACKS 5/7/10 TOOLTIP DURATION 6
The solar crucible of a Supernova may be fatal, yet from its flames arise new beacons to wander infinity.
Launch Fire SpiritPoint Target
Each spirit can be launched independently at a targeted area of effect. Affected enemy units take damage over time and have their attack speed greatly reduced.
Cooldown 0Mana 0Cast range 1400Damage type Magical
HP COST PERC 20 SPIRIT DURATION 16 SPIRIT SPEED 900 RADIUS 175 DURATION 4 ATTACKSPEED SLOW -80/-100/-120/-140 DPS 10/30/50/70 SPIRIT COUNT 4 TICK INTERVAL 1
PKAWW! BOOM

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