
Call forth a cone of devastating lightning!
Transform your enemy into a lowly beast!
Shackle your enemies and overrun them with serpentine wards!
Transform your enemy into a lowly beast!
Shackle your enemies and overrun them with serpentine wards!
Statistics
| STR | 19 +1.6 | Damage | 26–33 |
|---|---|---|---|
| AGI | 16 +1.6 | Armor | -1 |
| INT | 21 +3 | Move speed | 285 |
| Attack range | 500 | Attack time | 1.7 |
| Vision | 1800 / 800 | Hero ID | 27 |
Abilities
Ether ShockUnit Target
Creates a cone of ethereal energy that strikes multiple enemy units.
Cooldown 8Mana 95/105/135/160Cast range 600Damage type MagicalEnemy units
START RADIUS 200
END RADIUS 300
END DISTANCE 500
TARGETS 1/3/5/7
DAMAGE 140/200/260/320
- Can hit secondary targets up to 1000 distance away.
Originally used to open shows with the travelling con-man, Rhasta's lightning display shocks adversaries in more ways than one.
HexUnit Target
Transforms an enemy unit into a harmless creature, disabling their attacks and abilities.
Cooldown 13Mana 110/140/170/200Cast range 500Enemy units
MOVESPEED 100
DURATION 1.25/2/2.75/3.5
- Instantly destroys illusions.
- The target will have a base movement speed of 100, but buffs granting maximum movement speed won't be disabled.
- Hex disables damage block and evasion.
Rhasta often ended performances by turning himself into a chicken - now, the humiliation is shared.
ShacklesUnit Target
CHANNELED - Magically binds an enemy unit so that it cannot move or attack, while dealing damage over time.
Cooldown 16Mana 110/130/155/185Cast range 400Damage type MagicalEnemy units
TICK INTERVAL 0.1
CHANNEL TIME 2.75/3.5/4.25/5
TOTAL DAMAGE 120/160/160/200
A self-defense incantation, Rhasta developed shackles after his master was slain in the Bleeding Hills.
Mass Serpent WardPoint Target
Summons 10 serpent wards to attack enemy units and structures. The wards are immune to magic, and have a small area of splash damage that increases per level.
Upgradable by Aghanim's Scepter.
Upgradable by Aghanim's Scepter.
Cooldown 110Mana 200/350/600Cast range 550Damage type Physical
WARD COUNT 10
FULL SPLASH RADIUS 50/75/85
MID SPLASH RADIUS 75/100/110
MIN SPLASH RADIUS 150/200/220
DAMAGE MIN 40/55/70
DAMAGE MAX 45/60/75
DURATION 45
DAMAGE MIN SCEPTER 85/105/125
DAMAGE MAX SCEPTER 90/110/130
- Serpent Wards deal piercing type splash damage.
- Serpent Wards deal 100% damage in a 50/75/85 radius.
- Serpent Wards deal 40% damage in a 75/100/110 radius.
- Serpent Wards deal 20% damage in a 150/200/220 radius.
Snake charming was a big part of the Shadow Shaman's act; now Rhasta can empower the snakes to do his bidding.
Attribute BonusPassive
Improves all attributes per point spent
ATTRIBUTE BONUS PER LEVEL 2
