Storm Spirit

Storm Spirit
Plant deadly decoys that explode on contact!

Pull your foes into a vortex of electricity.

Ricochet at lightning speed through a crowd of enemies, shocking as you go!

Statistics

STR19 +1.5 Damage22–32
AGI22 +1.8 Armor+2
INT23 +2.6 Move speed290
Attack range480 Attack time1.7
Vision1800 / 800 Hero ID17

Abilities

Static RemnantNo Target
Creates an explosively charged image of Storm Spirit that lasts 12 seconds and will detonate and deal damage if an enemy unit comes near it.
Cooldown 3.5Mana 70/80/90/100Damage type Magical
STATIC REMNANT RADIUS 235 STATIC REMNANT DAMAGE RADIUS 260 STATIC REMNANT DELAY 1 STATIC REMNANT DAMAGE 140/180/220/260
  • Remnants take 1 second to materialize after the spell is cast.
  • Remnants grant flying vision for their duration.
  • The explosion actually hits units in a 260 radius, but will only be triggered in 235.
Raijin Thunderkeg's duality allows him to admire himself in shocking fashion.
Electric VortexUnit Target
A vortex that pulls an enemy unit to Storm Spirit's location, it also slows the Storm Spirit by 50% for 3 seconds.
Cooldown 21/20/19/18Mana 100/110/120/130Cast range 300Enemy units
ELECTRIC VORTEX PULL UNITS PER SECOND 100 ELECTRIC VORTEX PULL TETHER RANGE 1200 ELECTRIC VORTEX SELF SLOW -50 ELECTRIC VORTEX SELF SLOW DURATION 3 DURATION 1/1.5/2/2.5
Raijin's thunderous, boisterous energy often draws others into an electrifying situation.
OverloadPassive
Casting a spell creates an electrical charge, which is released in a burst on his next attack, dealing damage and slowing nearby enemies.
Damage type Magical
OVERLOAD AOE 275 OVERLOAD MOVE SLOW -80 OVERLOAD ATTACK SLOW -50 TOOLTIP DURATION 0.6
  • Using items doesn't trigger Overload.
Pow! Zip! Zap!
Ball LightningPoint Target
Storm Spirit becomes volatile electricity, charging across the battlefield until he depletes his mana or reaches his target. The mana activation cost is 15+7% of his total mana pool, and the cost per 100 units traveled is 10+1% of his total mana pool. Damage is expressed in damage per 100 units traveled.
Mana 15Damage type Magical
BALL LIGHTNING INITIAL MANA PERCENTAGE 7 BALL LIGHTNING INITIAL MANA BASE 15 BALL LIGHTNING MOVE SPEED 1250/1875/2500 BALL LIGHTNING AOE 125/200/275 BALL LIGHTNING TRAVEL COST BASE 10 BALL LIGHTNING TRAVEL COST PERCENT 1 BALL LIGHTNING VISION RADIUS 1000
  • Instant cast abilities can be used while traveling.
  • This ability will destroy trees.
  • Storm Spirit is invulnerable during Ball Lightning.
The Storm is coming in.
Attribute BonusPassive
Improves all attributes per point spent
ATTRIBUTE BONUS PER LEVEL 2

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