Treant Protector

Treant Protector

Statistics

STR25 +3.3 Damage56–64
AGI15 +2 Armor-1
INT17 +1.8 Move speed300
Attack range128 Attack time1.9
Vision1800 / 800 Hero ID83

Abilities

Nature's GuiseUnit Target
Causes the targeted unit to blend in with the forest, becoming invisible to enemies and gaining a movement speed bonus when near a tree. If the unit moves away from a tree or the spell is cast on a unit with no nearby trees, Nature's Guise is lost. Treant Protector can cast spells and remain invisible under Nature's Guise.
Cooldown 10/8/6/4Mana 90/80/70/60Cast range 600Allied units
DURATION 15/30/45/60 FADE TIME 2 RADIUS 375 SEARCH INTERVAL 0.1 BONUS MOVE SPEED 10 GRACE TIME 1
  • If cast on a unit that isn't near a tree, it will lose the invisibility almost instantly.
  • Nature's Guise checks in 1 second intervals for nearby trees, removing invisibility if none are found.
The Protectors don't often come into vision; their natural state being nestled within their leafy brethren.
Leech SeedUnit Target
Treant plants a life-sapping seed in an enemy unit, draining its health, while simultaneously slowing it. The seed heals friendly units around it equal to the amount drained. Pulses 6 times.
Cooldown 16/14/12/10Mana 140Cast range 350Damage type MagicalEnemy units
DAMAGE INTERVAL 0.75 LEECH DAMAGE 15/30/45/60 MOVEMENT SLOW -28 RADIUS 500 DURATION 4.5 PROJECTILE SPEED 400
Rooftrellen nurtures the beings under his stewardship, sustained by the lifeforce of trespassers into his sacred ground.
Living ArmorUnit Target
Infuses the target hero or structure with a protective coating which grants bonus regeneration. Also blocks some damage from all sources . Dispels when a number of damage instances are taken.
Cooldown 32/26/20/14Mana 50Cast range 0Allied units
DAMAGE COUNT 4/5/6/7 HEALTH REGEN 4/7/10/13 DAMAGE BLOCK 20/40/60/80 DURATION 15
  • Can be cast through the minimap.
The roots and tendrils of the Treant Protectors are far-reaching, stimulating the growth and rejuvenation of all of nature.
OvergrowthNo Target
Summons an overgrowth of vines and branches around Treant that prevent afflicted enemies from moving, blinking, going invisible, or attacking.
Cooldown 70Mana 150/175/200Damage type Magical
DURATION 3/3.75/4.5 RADIUS 675
  • Works on magic immune units, but if units gain magic immunity after the effect starts, they'll break free.
Rooftrellen calls the ancestral spirit of nature, releasing its power through all of his kin.
Attribute BonusPassive
Improves all attributes per point spent
ATTRIBUTE BONUS PER LEVEL 2

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